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Connecting two unselected objects no longer clears your current selection. That was definitely the reason why nobody could figure out what I was drawing! Fixed a bug where tubes drawn with the Charades Pen would sometimes look like they were pinched or really twisty. o more having your first character end up at the end!N Fixed a bug that could cause the cursor to become misplaced when typing in the palette search field. Fixed an issue where buttons in the watch UI would not appear as configured. Screens Gestures are moved back to a radial menu for all control schemes. Now you can be fashionably late to an event, even if you didn't RSVP. Fixed a bug where active public events wouldn't show up in an event search. You could already share rooms and photos, but now you can also share public/unlisted events and public clubs in chat!. Fixed a bug that prevented recently configured spawner components from working as expected. Fix for equip chip "cannot be equipped when not visible" error when a tool is indeed visible. Removed the beta requirement from deletable object boards. Tapping a port with the connect tool to disconnect its wires no longer selects it. Fixed a bug where Circuits chips would sometimes move faster than other things you had selected when using move/transform. Look, it just didn't work at all before, but now it does. Added List Shuffle chip in beta for all your list shuffling needs. These allow boards to track the movement of their attached object without rotating, so that you never wind up with an upside-down chip on your Rotator! (Existing boards won’t be affected, but new ones will default to “Follow.”) Added additional object board attachment modes, 'Follow' and 'Orbit'. Constant chips now share a fresh new look. Role restrictions now properly work on seats. Fixed a bug where the Costume Unequip chip would run when its Player output was used by another chip or looked at with the connect tool. Fixed a bug where cloud variables wouldn't always have their values saved if you left a room using auto-follow. Fixed Get Party of Player chip for non-local player inputs. Known issue (fix soon!) - the Equip to Player chips cannot currently equip objects to a player that is not local. Room owners and co-owners are not subject to these restrictions, and can modify the restrictions on objects via the config menu. When other players attempt to select those objects, they must share a common Game Role with the imprinted role set. As objects are created, they are imprinted with the creator's current Game Roles. There is another new Game Role setting called "Creation Restrictions Apply." The room owner must enable the room setting "Enable Creation Restriction Settings in Roles" to use this feature. A brand new Game Role setting called "Can Create Role Assignment Chips." When disabled, users will not be able to spawn role-assigning objects (Role Mapper Chip, Costume Dummy, Add Player Role Chip, Remove Player Role Chip). A user must have the right Game Role OR Room Permission (if Game Role has not been overridden) to do any of these things. There are new Game Role settings governing Can Use Maker Pen, Can Use Room Reset Button, Can Use Delete All Button, Can Save Inventions, and Can Spawn Inventions. If your room is beta-enabled, there's a new "Maker Pen" tab in the "Game Roles" settings screen.
The config menu is always linked to all objects you have selected.
More to come as creators let us know what is valuable to add!Īdditionally, config is now strongly tied to selection. Multi Select Config is here (in beta)! When more than one object is selected by the maker pen, you can edit config options that are present on all selected objects! To start, this only includes some of the basic prop and shape options. Note that we may need to retroactively make minor adjustments to custom colors as we leave beta or change our rendering system down the road. All color pickers (recolor, swatches, magic marker, etc!) include a custom option that lets you choose any color via an HSV picker or HEX input field. We got that all fixed so come over and say howdy ya'all! Custom Colors (Beta) Heard some folks were having problems timing out trying to visit Sarsparilla Springs.